|Example of a Bad Win.|
by Rich K.
OK, I had a super crappy set of games on Saturday. Two loses and one win. The win is where I have the problem.
I learned that I should be more careful who I play against. Some one I play against regularly (and beats me consistently), who is a good player and writes very good lists, tends to play less for mutual fun and more to destroy everyone he comes in contact with. That's just his play style. I knew this going into the game, so it’s mostly my fault. But, fielding 21 Terminators as Troops may be a bit overboard against a sometime-player such as myself.
Also, I didn’t find out until midway into the first game that he was testing his tournament list, which strikes me as odd because I’m not all that great of a player. He should be testing vs other higher skill players… certainly not me. So on game 1 I got destroyed.
Being who I am, I wanted a second crack at him because I did make some dumb mistakes in game 1. This second game, though I made less tactical mistakes, went poorly, too. 2/3’s of my army was dead on turn 3. This was a worse whipping than game 1. I conceded at that point as I’d only killed 3 or 4 of his models.
I think these losses were due to four things:
- The bland CSM codex. “All Space Wolves get Counter-Attack at no extra cost?!! They can field Terminators as Troops?!! WTF?!!”
- My rolling, which was horrendous: one roll of 8 dice yielded the following numbers: 1, 2, 2, 2, 2, 3, 3, 4. I needed 5’s to score a hit. This happens to me a lot because I'm a cursed roller. Yahtzee!
- His rolling, which is typically like this: 5, 6, 6, 6. (With Rending!) Experts agree, he is a blessed roller.
- My being a mediocre player.
He comes back with a list more in line with mine: actual troops, 1 HQ, some Havocs, nothing special. He’s a far better player, but at least I felt I may have a chance at a win.
The rub here is that by turn 2 I knew he was letting me win. For some reason this really pisses me off. I was considering quitting the game as it was, in essence, meaningless.
I am vocal when things go poorly, which is a bad habit taught to me by XBOX Live, I know. I don't freak out, mind you, but I will let my frustration peep out. I try not to let that part of me effect the game, but I know it does. I’ll curb that better in the future.
That said, as of last Saturday I really think that there is no point in playing this player ever again. Mostly because I’ll always have the question in the back of my mind “did he let me win this time, too?” It also calls into question my one previous win against him (a win that until this last weekend, I was quite proud of), which makes me even angrier. My behaviour then was in line with a close game of average rolling.
I don’t mind getting beaten at a game, I let things go in a matter of minutes, typically. I’ll try to keep my mouth shut when the rolls go badly in an all-day way, I promise. I also don’t mind, too much, the current lack of depth in the CSM codex. After all, I hadn't switched to GK, yet. But, never, ever, let a player win*. That’s just insulting, discouraging, and robs any past or future victory of any meaning.
I’m doing my best to beat you, you should do your best to beat me. If I lose, so be it.
Am I being a dumb-ass here? I know list building is part of trying to win but his competition list just wasn't going to fail against mine. I had no way to deal with that many Termies. (How do you deal with that many Terminators, anyway?)
I just can't figure out why this bothers me so much. He was trying to be nice, after all.
*That excludes small children and absolute N00bs, of course.